/****************************************************************************
 Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.

 https://axmol.dev/

 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
 in the Software without restriction, including without limitation the rights
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 copies of the Software, and to permit persons to whom the Software is
 furnished to do so, subject to the following conditions:

 The above copyright notice and this permission notice shall be included in
 all copies or substantial portions of the Software.

 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 THE SOFTWARE.
 ****************************************************************************/

#include "SpritePolygonTest.h"
#include "../testResource.h"
#include "ui/CocosGUI.h"
#include <chrono>
#include <sstream>

USING_NS_AX;

SpritePolygonTest::SpritePolygonTest()
{
    ADD_TEST_CASE(SpritePolygonTest1);
    ADD_TEST_CASE(SpritePolygonTest2);
    ADD_TEST_CASE(SpritePolygonTest3);
    ADD_TEST_CASE(SpritePolygonTest4);
    ADD_TEST_CASE(SpritePolygonTest5);
    ADD_TEST_CASE(SpritePolygonPerformanceTestDynamic);
    ADD_TEST_CASE(SpritePerformanceTestDynamic);
    ADD_TEST_CASE(SpritePolygonTestNoCrash);
    ADD_TEST_CASE(SpritePolygonTestTPIsland);
    ADD_TEST_CASE(SpritePolygonTestAutoPolyIsland);
    ADD_TEST_CASE(SpritePolygonTestFrameAnim);
    ADD_TEST_CASE(Issue14017Test);
    ADD_TEST_CASE(SpritePolygonTestPerformance);   
}

SpritePolygonTestCase::SpritePolygonTestCase()
{
    _isDebugDraw     = true;
    _isNeedDebugMenu = true;
}

SpritePolygonTestCase::~SpritePolygonTestCase()
{
    _drawNodes.clear();
}

void SpritePolygonTestCase::onEnter()
{
    TestCase::onEnter();
    Director::getInstance()->setClearColor(Color4F(102.0f / 255.0f, 184.0f / 255.0f, 204.0f / 255.0f, 1.0f));
}

void SpritePolygonTestCase::onExit()
{
    Director::getInstance()->setClearColor(Color4F::BLACK);
    TestCase::onExit();
}

bool SpritePolygonTestCase::init()
{
    if (TestCase::init())
    {
        if (_isNeedDebugMenu)
        {
            TTFConfig ttfConfig("fonts/arial.ttf", 10);
            auto label    = Label::createWithTTF(ttfConfig, "DebugDraw OFF");
            auto menuItem = MenuItemLabel::create(label, [=](Object* ref) {
                if (_isDebugDraw)
                {
                    _isDebugDraw = false;
                    label->setString("DebugDraw ON");
                    for (int i = 0; i < _drawNodes.size(); i++)
                    {
                        _drawNodes.at(i)->setVisible(false);
                    }
                }
                else
                {
                    _isDebugDraw = true;
                    label->setString("DebugDraw OFF");
                    for (int i = 0; i < _drawNodes.size(); i++)
                    {
                        _drawNodes.at(i)->setVisible(true);
                        updateDrawNode();
                    }
                }
            });

            auto menu = Menu::create(menuItem, nullptr);
            menu->setPosition(Vec2::ZERO);
            menuItem->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT);
            menuItem->setPosition(VisibleRect::leftBottom() + Vec2(0.0f, VisibleRect::leftTop().y/4));
            this->addChild(menu, 9999);
        }
        return true;
    }
    return false;
}

void SpritePolygonTestCase::updateDrawNode()
{
    if (_isDebugDraw && _drawNodes.size() > 0)
    {
        for (int i = 0; i < _drawNodes.size(); i++)
        {
            auto drawnode = _drawNodes.at(i);
            auto sp       = (Sprite*)drawnode->getParent();
            if (!sp)
                return;
            const auto& polygoninfo = sp->getPolygonInfo();
            drawnode->clear();
            const auto count   = polygoninfo.triangles.indexCount / 3;
            const auto indices = polygoninfo.triangles.indices;
            const auto verts   = polygoninfo.triangles.verts;
            for (ssize_t i = 0; i < count; i++)
            {
                // draw 3 lines
                Vec3 from = verts[indices[i * 3]].vertices;
                Vec3 to   = verts[indices[i * 3 + 1]].vertices;
                drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x, to.y), Color4F::BLUE);

                from = verts[indices[i * 3 + 1]].vertices;
                to   = verts[indices[i * 3 + 2]].vertices;
                drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x, to.y), Color4F::GREEN);

                from = verts[indices[i * 3 + 2]].vertices;
                to   = verts[indices[i * 3]].vertices;
                drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x, to.y), Color4F::RED);
            }
        }
    }
}

bool SpritePolygonTestDemo::init()
{
    if (SpritePolygonTestCase::init())
    {
        _polygonSprite = nullptr;
        _polygonSprite_fix = nullptr;
        initSprites();
        initTouches();
        return true;
    }
    return false;
}

void SpritePolygonTestDemo::initTouches()
{
    if (_polygonSprite)
    {
        auto touchListener          = EventListenerTouchOneByOne::create();
        touchListener->onTouchBegan = [&](Touch* touch, Event* event) { return true; };
        touchListener->onTouchMoved = [&](Touch* touch, Event* event) {
            auto pos       = touch->getDelta();
            float newScale = clampf(_polygonSprite->getScale() + pos.x * 0.01f, 0.1f, 2.f);
            _polygonSprite->setScale(newScale);
            _normalSprite->setScale(newScale);
            updateDrawNode();
        };
        _eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
    }
}

SpritePolygonTest1::SpritePolygonTest1()
{
    _title    = "SpritePolygon Creation";
    _subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename))";
}

void SpritePolygonTest1::initSprites()
{
    auto s        = Director::getInstance()->getWinSize();
    auto offset   = Vec2(0.15 * s.width, 0);
    auto filename = s_pathGrossini;

    // Sprite
    auto pinfo     = AutoPolygon::generatePolygon(filename);
    _polygonSprite = Sprite::create(pinfo);
    _polygonSprite->setTag(101);
    addChild(_polygonSprite);
    _polygonSprite->setPosition(Vec2(s) / 2 + offset);

    _normalSprite = Sprite::create(filename);
    _normalSprite->setTag(100);
    addChild(_normalSprite);
    _normalSprite->setPosition(Vec2(s) / 2 - offset);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    spDrawNode->setTag(_normalSprite->getTag());
    spDrawNode->clear();
    _normalSprite->addChild(spDrawNode);
    _drawNodes.pushBack(spDrawNode);

    auto sppDrawNode = DrawNode::create();
    sppDrawNode->setTag(_polygonSprite->getTag());
    sppDrawNode->clear();
    _polygonSprite->addChild(sppDrawNode);
    _drawNodes.pushBack(sppDrawNode);

    // Label
    TTFConfig ttfConfig("fonts/arial.ttf", 8);
    std::string temp = "Sprite:\nPixels drawn: ";
    auto spSize      = _normalSprite->getContentSize();
    auto spArea      = Label::createWithTTF(ttfConfig, temp + Value((int)spSize.width * (int)spSize.height).asString());
    _normalSprite->addChild(spArea);
    spArea->setAnchorPoint(Vec2(0, 1));

    temp           = "SpritePolygon:\nPixels drawn: ";
    auto vertCount = "\nverts:" + Value((int)pinfo.getVertCount()).asString();
    auto sppArea   = Label::createWithTTF(ttfConfig, temp + Value((int)pinfo.getArea()).asString() + vertCount);
    _polygonSprite->addChild(sppArea);
    sppArea->setAnchorPoint(Vec2(0, 1));

    updateDrawNode();
}

SpritePolygonTest2::SpritePolygonTest2()
{
    _title    = "SpritePolygon Creation with a rect";
    _subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename, rect))";
}

void SpritePolygonTest2::initSprites()
{
    auto s        = Director::getInstance()->getWinSize();
    auto offset   = Vec2(0.15 * s.width, 0);
    auto filename = s_pathGrossini;

    // Fix for issue #231  Rect have to be adapt to the 2.0/"ContentScaleFactor()" 
    auto a    = 2.0 / Director::getInstance()->getContentScaleFactor();
    Rect head = Rect(30 * a, 25 * a, 25 * a, 25 * a);
 
    // Sprite
    auto pinfo     = AutoPolygon::generatePolygon(filename, head);
    _polygonSprite = Sprite::create(pinfo);
    _polygonSprite->setTag(101);
    addChild(_polygonSprite);
    _polygonSprite->setPosition(Vec2(s) / 2 + offset);

    _normalSprite = Sprite::create(filename, head);
    _normalSprite->setTag(100);
    addChild(_normalSprite);
    _normalSprite->setPosition(Vec2(s) / 2 - offset);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    _drawNodes.pushBack(spDrawNode);
    spDrawNode->setTag(_normalSprite->getTag());
    spDrawNode->clear();
    _normalSprite->addChild(spDrawNode);

    auto sppDrawNode = DrawNode::create();
    _drawNodes.pushBack(sppDrawNode);
    sppDrawNode->setTag(_polygonSprite->getTag());
    sppDrawNode->clear();
    _polygonSprite->addChild(sppDrawNode);

    // Label
    TTFConfig ttfConfig("fonts/arial.ttf", 8);
    std::string temp = "Sprite:\nPixels drawn: ";
    auto spSize      = _normalSprite->getContentSize();
    auto spArea      = Label::createWithTTF(ttfConfig, temp + Value((int)spSize.width * (int)spSize.height).asString());
    _normalSprite->addChild(spArea);
    spArea->setAnchorPoint(Vec2(0, 1));

    temp           = "SpritePolygon:\nPixels drawn: ";
    auto vertCount = "\nverts:" + Value((int)pinfo.getVertCount()).asString();
    auto sppArea   = Label::createWithTTF(ttfConfig, temp + Value((int)pinfo.getArea()).asString() + vertCount);
    _polygonSprite->addChild(sppArea);
    sppArea->setAnchorPoint(Vec2(0, 1));

    updateDrawNode();
}

bool SpritePolygonTestSlider::init()
{
    if (SpritePolygonTestCase::init())
    {
        initSliders();
        initSprites();
        return true;
    }
    return false;
}

void SpritePolygonTestSlider::initSliders()
{
    auto vsize                  = Director::getInstance()->getVisibleSize();
    ax::ui::Slider* slider = ax::ui::Slider::create();
    slider->loadBarTexture("cocosui/sliderTrack.png");
    slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", "");
    slider->loadProgressBarTexture("cocosui/sliderProgress.png");
    slider->setPosition(Vec2(vsize.width / 2, vsize.height / 4));

    auto ttfConfig = TTFConfig("fonts/arial.ttf", 8);
    _epsilonLabel  = Label::createWithTTF(ttfConfig, "Epsilon: 2.0");
    addChild(_epsilonLabel);
    _epsilonLabel->setPosition(Vec2(vsize.width / 2, vsize.height / 4 + 15));
    addChild(slider);

    slider->addEventListener(AX_CALLBACK_2(SpritePolygonTestSlider::changeEpsilon, this));
    slider->setPercent((int)(sqrtf(1.0f / 19.0f) * 100));
}

void SpritePolygonTestSlider::makeSprites(const std::string* list, const int count, const float y)
{
    auto vsize = Director::getInstance()->getVisibleSize();
    for (int i = 0; i < count; i++)
    {
        float offset = (vsize.width / (count + 1)) * (i + 1);
        auto sp      = makeSprite(list[i], Vec2(offset, y));
        addChild(sp);
    }
}

void SpritePolygonTestSlider::changeEpsilon(ax::Object* pSender, ax::ui::Slider::EventType type)
{
    if (type == ax::ui::Slider::EventType::ON_PERCENTAGE_CHANGED)
    {
        ax::ui::Slider* slider = dynamic_cast<ax::ui::Slider*>(pSender);
        float epsilon               = powf(slider->getPercent() / 100.0, 2) * 19.0f + 1.0f;
        for (auto&&child : _children)
        {
            if (child->getName().size())
            {
                Sprite* sp = (Sprite*)child;
                auto file  = sp->getName();
                auto pinfo = AutoPolygon::generatePolygon(file, Rect::ZERO, epsilon);
                sp->setPolygonInfo(pinfo);
                updateLabel(sp, pinfo);
            }
        }
        _epsilonLabel->setString("Epsilon: " + Value(epsilon).asString());
        updateDrawNode();
    }
}

void SpritePolygonTestSlider::updateLabel(const ax::Sprite* sp, const PolygonInfo& pinfo)
{
    Label* label  = (Label*)(sp->getChildByName(sp->getName()));
    auto filename = sp->getName();
    auto size     = pinfo.getRect().size / Director::getInstance()->getContentScaleFactor();
    label->setString((std::string)filename + "\nVerts: " + Value((int)pinfo.getVertCount()).asString() +
                     "\nPixels: " + Value((int)(pinfo.getArea() / (size.width * size.height) * 100)).asString() + "%");
}

Sprite* SpritePolygonTestSlider::makeSprite(std::string_view filename, const Vec2& pos)
{
    // Sprite
    auto quadSize    = Sprite::create(filename)->getContentSize();
    int originalSize = quadSize.width * quadSize.height;
    auto pinfo       = AutoPolygon::generatePolygon(filename);
    auto ret         = Sprite::create(pinfo);
    ret->setName(filename);
    ret->setTag(_tagIndex);
    _tagIndex++;
    ret->setPosition(pos);

    // DrawNode
    auto drawNode = DrawNode::create();
    _drawNodes.pushBack(drawNode);
    drawNode->setTag(ret->getTag());
    drawNode->clear();
    ret->addChild(drawNode);

    // Label
    auto ttfConfig = TTFConfig("fonts/arial.ttf", 8);
    auto spArea    = Label::createWithTTF(
           ttfConfig, (std::string)filename + "\nVerts: " + Value((int)pinfo.getVertCount()).asString() +
                          "\nPixels: " + Value((int)(pinfo.getArea() / originalSize * 100)).asString() + "%");
    ret->addChild(spArea);
    spArea->setAnchorPoint(Vec2(0.0f, 1.0f));
    spArea->setName(filename);
    ret->setAnchorPoint(Vec2(0.5f, 0.0f));

    updateDrawNode();

    return ret;
}

SpritePolygonTest3::SpritePolygonTest3()
{
    _title    = "Optimization Value (default:2.0)";
    _subtitle = "";
    _tagIndex = 100;
}

void SpritePolygonTest3::initSprites()
{
    auto vsize         = Director::getInstance()->getVisibleSize();
    std::string list[] = {"Images/arrows.png", "Images/CyanTriangle.png", s_pathB2, "Images/elephant1_Diffuse.png"};
    int count          = sizeof(list) / sizeof(list[0]);
    makeSprites(list, count, vsize.height / 2);
}

SpritePolygonTest4::SpritePolygonTest4()
{
    _title    = "Optimization Value (default:2.0)";
    _subtitle = "";
    _tagIndex = 100;
}

void SpritePolygonTest4::initSprites()
{
    auto vsize         = Director::getInstance()->getVisibleSize();
    int count          = 3;
    std::string list[] = {s_pathGrossini, "Images/grossinis_sister1.png", "Images/grossinis_sister2.png"};
    makeSprites(list, count, vsize.height / 5 * 2);
}

SpritePolygonTest5::SpritePolygonTest5()
{
    _title    = "SpritePolygon Actions";
    _subtitle = "Touch screen to add sprite with random action.";
    _tagIndex = 100;
}

bool SpritePolygonTest5::init()
{
    if (SpritePolygonTestCase::init())
    {
        _polygonInfo = AutoPolygon::generatePolygon(s_pathGrossini);
        loadDefaultSprites();
        initTouch();
        scheduleUpdate();
        return true;
    }
    return false;
}

void SpritePolygonTest5::initTouch()
{
    auto touchListener          = EventListenerTouchOneByOne::create();
    touchListener->onTouchBegan = [&](Touch* touch, Event* event) { return true; };
    touchListener->onTouchEnded = [&](Touch* touch, Event* event) {
        auto pos = touch->getLocation();
        addSpritePolygon(pos);
    };
    _eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this);
}

void SpritePolygonTest5::loadDefaultSprites()
{
    auto s = Director::getInstance()->getVisibleSize();

    const int DEFAULT_SPRITEPOLYGON_COUNT = 8;
    Sprite* sprites[DEFAULT_SPRITEPOLYGON_COUNT];

    for (int i = 0; i < DEFAULT_SPRITEPOLYGON_COUNT; i++)
    {
        sprites[i] = Sprite::create(_polygonInfo);
        sprites[i]->setTag(_tagIndex);
        _tagIndex++;
        sprites[i]->setPosition(s.width * AXRANDOM_0_1(), s.height * AXRANDOM_0_1());
        this->addChild(sprites[i]);
        auto drawNode = DrawNode::create();
        _drawNodes.pushBack(drawNode);
        drawNode->setTag(sprites[i]->getTag());
        drawNode->clear();
        sprites[i]->addChild(drawNode);
    }
    sprites[0]->setColor(Color3B::RED);
    sprites[1]->setOpacity(100);
    sprites[2]->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister1.png"));
    sprites[3]->setTextureRect(Rect(0.0f, 0.0f, 100.0f, 30.0f));
    sprites[4]->setScale(0.5f, 2.0f);
    sprites[5]->setFlippedY(true);
    sprites[6]->setSkewX(60);
    sprites[7]->setRotation(90);

    updateDrawNode();
}

void SpritePolygonTest5::addSpritePolygon(const Vec2& pos)
{
    auto sprite = Sprite::create(_polygonInfo);
    sprite->setTag(_tagIndex);
    _tagIndex++;
    sprite->setPosition(pos);
    this->addChild(sprite);
    auto drawNode = DrawNode::create();
    _drawNodes.pushBack(drawNode);
    drawNode->setTag(sprite->getTag());
    drawNode->clear();
    sprite->addChild(drawNode);

    ActionInterval* action;
    float random = AXRANDOM_0_1();
    if (random < 0.20)
        action = ScaleBy::create(3, 2);
    else if (random < 0.40)
        action = RotateBy::create(3, 360);
    else if (random < 0.60)
        action = Blink::create(1, 3);
    else if (random < 0.8)
        action = TintBy::create(2, 0, -255, -255);
    else
        action = FadeOut::create(2);
    auto seq = Sequence::create(action, action->reverse(), nullptr);
    sprite->runAction(RepeatForever::create(seq));
}

void SpritePolygonTest5::update(float dt)
{
    updateDrawNode();
}

SpritePolygonPerformance::SpritePolygonPerformance()
{
    TTFConfig ttfConfig("fonts/arial.ttf", 10);
    _perfLabel = Label::createWithTTF(ttfConfig, "performance test");
    addChild(_perfLabel);
    _perfLabel->setPosition(Director::getInstance()->getVisibleSize().width / 2, 80);

    _spriteCount = _vertCount = _triCount = _pixelCount = _continuousLowDt = 0;
    auto size                                                              = Director::getInstance()->getVisibleSize();
    _elapsedTime                                                           = 0;
    _posX = _leftX        = size.width * 0.15;
    _rightX               = size.width * 0.85;
    _posY                 = size.height / 2;
    prevDt                = 0.016f;
    goRight               = true;
    ended                 = false;
    _continuousHighDtTime = 0.0;
    _waitingTime          = 0.0;

    _isNeedDebugMenu = false;
}

bool SpritePolygonPerformance::init()
{
    if (SpritePolygonTestCase::init())
    {
        initIncrementStats();
        scheduleUpdate();
        return true;
    }
    return false;
}

void SpritePolygonPerformance::updateLabel()
{
    std::string temp = "Nodes: " + Value(_spriteCount).asString() + " Triangles: " + Value(_triCount).asString() +
                       "\nPixels: " + Value(_pixelCount).asString() + " Vertices: " + Value(_vertCount).asString();
    if (!ended)
        _perfLabel->setString(
            "Nodes: " + Value(_spriteCount).asString() + "   Triangles: " + Value(_triCount).asString() +
            "\nPixels: " + Value(_pixelCount).asString() + "   Vertices: " + Value(_vertCount).asString());
}

Node* SpritePolygonPerformance::makeSprite()
{
    return nullptr;
}

void SpritePolygonPerformance::update(float dt)
{
    dt     = dt * 0.3 + prevDt * 0.7;
    prevDt = dt;
    _elapsedTime += dt;
    int loops = (0.025 - dt) * 1000;
    if (dt < 0.025 && loops > 0)
    {
        _continuousHighDtTime = clampf(_continuousHighDtTime - dt * 2, 0.0, 1.0);
        _waitingTime          = clampf(_waitingTime - dt, 0.0, 5.0);
        _continuousLowDt++;
    }
    else
    {
        _continuousHighDtTime += dt;
        _continuousLowDt = 0;
    }
    if (_continuousLowDt >= 5 && loops > 0)
    {
        for (int i = 0; i < loops; i++)
        {
            if (_posX >= _rightX)
            {
                goRight = false;
            }
            else if (_posX <= _leftX)
            {
                goRight = true;
            }
            auto s = makeSprite();
            addChild(s);
            s->setPosition(_posX, _posY);
            if (goRight)
                _posX++;
            else
                _posX--;

            incrementStats();
        }
        updateLabel();
    }

    // if we have 10 continuous low dt, then we will start to create more sprites
    else if (_continuousHighDtTime >= .5 || _waitingTime > 3.0)
    {
        // its now 1 seconds with high DT time, time to end
        ended = true;
        unscheduleUpdate();
        _perfLabel->setString(
            "Test ended in " + Value(_elapsedTime).asString() + " seconds\nNodes: " + Value(_spriteCount).asString() +
            "   Triangles: " + Value(_triCount).asString() + "\nPixels: " + Value(_pixelCount).asString() +
            "   Vertices: " + Value(_vertCount).asString());
        _subtitleLabel->setString("Test ended");
    }
    else
    {
        _waitingTime += dt;
    }
}

void SpritePolygonPerformance::incrementStats()
{
    _spriteCount++;
    _vertCount += _incVert;
    _triCount += _incTri;
    _pixelCount += _incPix;
}

void SpritePolygonPerformanceTestDynamic::initIncrementStats()
{
    _pinfo   = AutoPolygon::generatePolygon(s_pathGrossini);
    _incVert = _pinfo.getVertCount();
    _incTri  = _pinfo.getTrianglesCount();
    _incPix  = _pinfo.getArea();
}

SpritePolygonPerformanceTestDynamic::SpritePolygonPerformanceTestDynamic()
{
    _title    = "Dynamic SpritePolygon Performance";
    _subtitle = "Test running, please wait until it ends";
}

Sprite* SpritePolygonPerformanceTestDynamic::makeSprite()
{
    auto ret = Sprite::create(_pinfo);
    ret->runAction(RepeatForever::create(RotateBy::create(1.0f, 360.0f)));
    return ret;
}

SpritePerformanceTestDynamic::SpritePerformanceTestDynamic()
{
    _title    = "Dynamic Sprite Performance";
    _subtitle = "Test running, please wait until it ends";
}

void SpritePerformanceTestDynamic::initIncrementStats()
{
    auto t   = Sprite::create(s_pathGrossini);
    _incVert = 4;
    _incTri  = 2;
    _incPix  = t->getContentSize().width * t->getContentSize().height;
}

Sprite* SpritePerformanceTestDynamic::makeSprite()
{
    auto ret = Sprite::create(s_pathGrossini);
    ret->runAction(RepeatForever::create(RotateBy::create(1.0f, 360.0f)));
    return ret;
}

//
// SpritePolygonTestNoCrash
//
SpritePolygonTestNoCrash::SpritePolygonTestNoCrash()
{
    _title    = "SpritePolygon ";
    _subtitle = "AutoPolygon: should not crash";
}

void SpritePolygonTestNoCrash::initSprites()
{
    auto s      = Director::getInstance()->getWinSize();
    auto pinfo  = AutoPolygon::generatePolygon("Images/sprite_polygon_crash.png", Rect::ZERO, 0.5);
    auto sprite = Sprite::create(pinfo);
    addChild(sprite);
    sprite->setPosition(s.width / 2, s.height / 2);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    spDrawNode->setTag(sprite->getTag());
    spDrawNode->clear();
    sprite->addChild(spDrawNode);
    _drawNodes.pushBack(spDrawNode);

    updateDrawNode();
}

//
// SpritePolygonTestTPIsland
//
SpritePolygonTestTPIsland::SpritePolygonTestTPIsland()
{
    _title    = "SpritePolygon ";
    _subtitle = "TexturePacker: Sprite with island";
}

void SpritePolygonTestTPIsland::initSprites()
{
    auto s     = Director::getInstance()->getWinSize();
    auto cache = SpriteFrameCache::getInstance();
    cache->addSpriteFramesWithFile("Images/test_polygon.plist");

    auto sprite = Sprite::createWithSpriteFrame(cache->getSpriteFrameByName("island_polygon.png"));
    addChild(sprite);
    sprite->setPosition(s.width / 2, s.height / 2);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    spDrawNode->setTag(sprite->getTag());
    spDrawNode->clear();
    sprite->addChild(spDrawNode);
    _drawNodes.pushBack(spDrawNode);

    updateDrawNode();
}

//
// SpritePolygonTestAutoPolyIsland
//
SpritePolygonTestAutoPolyIsland::SpritePolygonTestAutoPolyIsland()
{
    _title    = "SpritePolygon";
    _subtitle = "AutoPolygon: Sprite with island";
}

void SpritePolygonTestAutoPolyIsland::initSprites()
{
    auto s = Director::getInstance()->getWinSize();

    auto pinfo  = AutoPolygon::generatePolygon("Images/island_polygon.png", Rect::ZERO, 1);
    auto sprite = Sprite::create(pinfo);
    addChild(sprite);
    sprite->setPosition(s.width / 2, s.height / 2);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    spDrawNode->setTag(sprite->getTag());
    spDrawNode->clear();
    sprite->addChild(spDrawNode);
    _drawNodes.pushBack(spDrawNode);

    updateDrawNode();
}

//
// SpritePolygonTestFrameAnim
//
SpritePolygonTestFrameAnim::SpritePolygonTestFrameAnim()
{
    _title    = "SpritePolygon";
    _subtitle = "SpriteFrame animation";
}

void SpritePolygonTestFrameAnim::initSprites()
{
    auto screen = Director::getInstance()->getWinSize();

    auto rotate   = RotateBy::create(10, 360);
    auto action   = RepeatForever::create(rotate);
    char str[100] = {0};

    auto cache = SpriteFrameCache::getInstance();
    cache->addSpriteFramesWithFile("animations/grossini_dance_poly.plist");

    Sprite* sprite;
    for (int i = 0; i < 10; i++)
    {
        sprintf(str, "grossini_dance_%02d.png", i + 1);
        sprite = Sprite::createWithSpriteFrameName(str);

        sprite->setPosition(Vec2(screen.width / 6 * (i % 5 + 1), screen.height * 2 / 3 - screen.height * (i / 5) / 3));

        auto point = Sprite::create("Images/r1.png");
        point->setScale(0.1f);
        point->setPosition(sprite->getPosition());
        addChild(point, 10);

        sprite->runAction(action->clone());
        addChild(sprite, i);

        // DrawNode
        auto spDrawNode = DrawNode::create();
        spDrawNode->clear();
        sprite->addChild(spDrawNode);
        _drawNodes.pushBack(spDrawNode);
    }

    Vector<SpriteFrame*> animFrames(5);
    for (int i = 9; i < 14; i++)
    {
        sprintf(str, "grossini_dance_%02d.png", i + 1);
        animFrames.pushBack(cache->getSpriteFrameByName(str));
    }
    auto animation = Animation::createWithSpriteFrames(animFrames, 0.3f);
    sprite->runAction(RepeatForever::create(Animate::create(animation)));

    updateDrawNode();
}

//
// Issue14017Test
//
Issue14017Test::Issue14017Test()
{
    _title    = "Issue 14017";
    _subtitle = "Image has artefacts (image on the right is 'cleaned')";
}

void Issue14017Test::initSprites()
{
    auto s        = Director::getInstance()->getWinSize();
    auto offset   = Vec2(0.3 * s.width, 0);
    auto filename = "Images/bug14017.png";
    auto filename_fix = "Images/bug14017_fix.png";

    // Sprite
    auto pinfo     = AutoPolygon::generatePolygon(filename);
    _polygonSprite = Sprite::create(pinfo);
    _polygonSprite->setTag(101);
    addChild(_polygonSprite);
    _polygonSprite->setPosition(Vec2(s) / 2);

    auto pinfo_fix = AutoPolygon::generatePolygon(filename_fix);
    _polygonSprite_fix = Sprite::create(pinfo_fix);
    _polygonSprite_fix->setTag(102);
    addChild(_polygonSprite_fix);
    _polygonSprite_fix->setPosition(Vec2(s) / 2 + offset);

    _normalSprite = Sprite::create(filename);
    _normalSprite->setTag(100);
    addChild(_normalSprite);
    _normalSprite->setPosition(Vec2(s) / 2 - offset);

    // DrawNode
    auto spDrawNode = DrawNode::create();
    spDrawNode->setTag(_normalSprite->getTag());
    spDrawNode->clear();
    _normalSprite->addChild(spDrawNode);
    _drawNodes.pushBack(spDrawNode);

    auto sppDrawNode = DrawNode::create();
    sppDrawNode->setTag(_polygonSprite->getTag());
    sppDrawNode->clear();
    _polygonSprite->addChild(sppDrawNode);
    _drawNodes.pushBack(sppDrawNode);

    auto spppDrawNode = DrawNode::create();
    spppDrawNode->setTag(_polygonSprite_fix->getTag());
    spppDrawNode->clear();
    _polygonSprite_fix->addChild(spppDrawNode);
    _drawNodes.pushBack(spppDrawNode);

    // Label
    TTFConfig ttfConfig("fonts/arial.ttf", 8);
    std::string temp = "Sprite:\nPixels drawn: ";
    auto spSize      = _normalSprite->getContentSize();
    auto spArea      = Label::createWithTTF(ttfConfig, temp + Value((int)spSize.width * (int)spSize.height).asString());
    _normalSprite->addChild(spArea);
    spArea->setAnchorPoint(Vec2(0, 1));

    temp           = "SpritePolygon:\nPixels drawn: ";
    auto vertCount = "\nverts:" + Value((int)pinfo.getVertCount()).asString();
    auto sppArea   = Label::createWithTTF(ttfConfig, temp + Value((int)pinfo.getArea()).asString() + vertCount);
    _polygonSprite->addChild(sppArea);
    sppArea->setAnchorPoint(Vec2(0, 1));

    temp           = "SpritePolygon:\nPixels drawn: ";
    auto vertCount1 = "\nverts:" + Value((int)pinfo_fix.getVertCount()).asString();
    auto spppArea   = Label::createWithTTF(ttfConfig, temp + Value((int)pinfo_fix.getArea()).asString() + vertCount1);
    _polygonSprite_fix->addChild(spppArea);
    spppArea->setAnchorPoint(Vec2(0, 1));

    updateDrawNode();
}

SpritePolygonTestPerformance::SpritePolygonTestPerformance()
{
    Size s         = Director::getInstance()->getWinSize();
    _spritesAnchor = Node::create();
    _spritesAnchor->setPosition(0, 0);
    addChild(_spritesAnchor);

    _totalSprites = Label::createWithTTF(TTFConfig("fonts/arial.ttf"), "sprites");
    _totalSprites->setColor(Color3B::YELLOW);
    _totalSprites->enableOutline(Color4B::RED, 2);
    _totalSprites->setPosition(s.width / 2, s.height / 2);

    addChild(_totalSprites);

    scheduleUpdate();
}

void SpritePolygonTestPerformance::createSprite()
{
    static PolygonInfo pinfo;
    Size s         = Director::getInstance()->getWinSize();

    if (pinfo.getFilename() == "")
    {
        pinfo = AutoPolygon::generatePolygon("Images/grossini_dance_01.png");
    }

    // AutoPolygonSprite
    auto sprite = Sprite::create(pinfo);

    float x = ((float)std::rand()) / RAND_MAX;
    float y = ((float)std::rand()) / RAND_MAX;

    sprite->setPosition(Vec2(x * s.width, y * s.height));
    _spritesAnchor->addChild(sprite);

    _spriteIndex++;
    std::stringstream ss;
    ss << _spriteIndex << " AutoPolygonSprite";
    _totalSprites->setString(ss.str());
}

void SpritePolygonTestPerformance::update(float dt)
{

    if (dt <= 1.0f / 28.0f && dt >= 1.0f / 31.0f)
    {
        _around30fps.hit();
    }
    else
    {
        _around30fps.cancel();
    }

    _maDt  = 0.7f * _maDt + 0.3f * dt;
    _rmaDt = 0.5f * _rmaDt + 0.5f * dt;
    if (_maDt <= DEST_DT_30FPS)
    {
        _contSlow.cancel();
        _contFast.hit();
        if (_contFast.ok())
        {
            auto t2    = DEST_DT_30FPS - _rmaDt;
            auto delta = (int)(t2 / _rmaDt * _spriteIndex * 0.1);
            delta      = std::min(20, std::max(1, delta));
            for (int i = 0; i < delta; i++)
            {
                createSprite();
            }
        }
    }
    else
    {
        _contSlow.hit();
        _contFast.cancel();
    }

    if (_contSlow.ok() || _around30fps.ok())
    {
        unscheduleUpdate();
        std::stringstream ss;
        ss << _spriteIndex << " sprites, DONE!";
        _totalSprites->setString(ss.str());
        _totalSprites->setScale(1.2);
    }
}

SpritePolygonTestPerformance::~SpritePolygonTestPerformance() {}

std::string SpritePolygonTestPerformance::title() const
{
    return "SpritePolygonTestPerformance";
}

std::string SpritePolygonTestPerformance::subtitle() const
{
#if defined(_AX_DEBUG) && _AX_DEBUG == 1
    return "DEBUG: simulate lots of AutoPolygonSprites, drop to 30 fps";
#else
    return "RELEASE: simulate lots of AutoPolygonSprites, drop to 30 fps";
#endif
}
